KMALL 한국멀티미디어언어교육학회

Korea Association of  Multimedia-Assisted Language Learning

Dan Craig (Spring 2009) - Get Animated: Review of Go!Animate: Dan Craig(Indiana university)

총무이사 | 2009.04.02 19:28 | 조회 5931

Get Animated: Review of Go!Animate

Daniel A. Craig (

Animation, both cartoon (full motion) and comic (print-based) formats, is a popular entertainment outlet for both young and old alike. One must only observe a young child staring at a television, mesmerized at what she sees to understand the power of animation to capture the attention of its viewers. This fascination does not seem to fade as we age as witnessed by the long-term popularity of television programs like the Simpsons, which are largely targeted towards older viewers, who continue those faithful viewing habits of their youth. Therefore, why not utilize this media form to grab the interest of our language learners?

Animation has traditionally required immense amounts of time, artistic talent, and expensive computer or filming equipment to create high quality materials. This has kept many teachers from using it with their own classes. Thanks to free online services (see list below), these are no longer impediments to use. This software review focuses on the use of one of these services, Go!Animate (, and how it can be quickly used by both teachers and learners for instructional purposes, namely, to make more interesting, personalized dialogues.
Go!Animate is a flexible service that provides easy-to-use tools, templates ,and elements to quickly create animated movies with both text-based and audio dialogues. At this time, they offer five templates: Star Trek, Street Fighter, Go!Animate, Akon, and Saturday Morning TV. Included in these templates are characters, dialogue bubbles, backgrounds, props & costumes, music/sounds, and special effects. These are available from from Go!Animate templates, Community contributed resources, or you may even import your own images and sounds.
Cost is always a concern for educators and their institutions, as well as for learners. At this time, the use of Go!Animate is free, including most of its content. However, there are aspects of the system referred to as GoPoints and GoBucks. GoPoints are points earned by people viewing your animations. The more viewers you have, the more points you earn. These points can then be used to buy elements or to increase your “level.” GoBucks are Go!Animate’s financial currency. You may buy GoBucks and then buy elements, such as characters, special effects, and so forth, from Go!Animate.

Animations are created by adding a range of the elements above to a “scene”. Each time there
is a change in action (e.g., change in speaker, movement, etc.) a new scene can be created.
 New scenes are automatically populated with elements from the previous scene, which can
then be altered to give the impression of a change in action. Additionally, up to four
tracks of sound can be added to the animation at any point. These can be sound effects
or even a narration that the user uploads from their own computer.

As with any creative endeavor, one could spend countless hours developing a final
project. However, I was able to learn the Go!Animate interface, design a brief dialogue,
and develop a basic animation in less than two hours. I assume that subsequent
attempts will likely take a fraction of that amount of time. My animation can be seen
at the following link
or embedded in the page below (note, embedded versions are smaller)

These results are encouraging both for teacher use and for use with learners. 
Teachers can use services like Go!Animate to make dialogues more interesting
and, therefore, engaging for students to use. An even better use would be
to have learners develop their own dialogues and in addition to acting them out,
they can create their own animations. This would encourage learners
to collaborate on both the production of language as well as production
of the animation.

Go!Animate and related online animation services are inexpensive, entertaining,
and pedagogically useful multimedia applications for use with language students.
 As these and other authoring applications become cheaper and easier to use,
we will likely see a wave of creativity coming from young and old alike.
 I hope that both you and your learners will be riding that wave.

Online Animation/Comic Strip Services







Aniboom Shapshifter


Strip Generator

Comic Strip

Comic Creator

Comic Strip

Witty Comics

Comic Strip


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